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Game Audio Implementation
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This video is from a WWise and Unreal Engine 4 learning project that I submitted and won a bronze award for the AES 2023 Student Recording Competition, Sound for Visual Media.
RPG Audio Implementation
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This project was done to learn AudioKinetic Wwise and
Unreal Engine 4 as middleware and game engine software respectively.
The video contains gameplay with audio and then a view of the Wwise events being called live as the game is being played.
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YouTube Video Link:
AES
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As stated above, this video was submitted and won a Bronze award for the October 2023 AES International, Student Recording Competition.
The documentation is available in PDF for download below.
The award is shown here.

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